A central challenge in 3D scanning is separating signal from noise.
In this post, I discuss one technique Spectre3D uses to remove noisy data from our scans.
See the full post here:
* https://www.spectre3d.io/newsfeed/battling-castoff-points
/daniel
In this post, I discuss one technique Spectre3D uses to remove noisy data from our scans.
See the full post here:
* https://www.spectre3d.io/newsfeed/battling-castoff-points
/daniel