Devon Thome

March 29, 2025

Address your player feedback by ignoring most of it

Players WANT to give you their feedback.

And they should!

And every single word out of their mouth should guide your development roadmap!

...Ha, no.

You need to know what to tune out.

While getting feedback and making players feel heard is super important, you also need to know when to ignore the noise that doesn’t make sense for your goals or game health.

Know Your Players

First up - not all players are the same. You've got different types playing your game, each with their own goals and playstyles. When looking at feedback, you need to consider who it's coming from.

Here's how I like to categorize player feedback:

  • The Veterans: These are your die-hard players. They've got hundreds to thousands of hours in-game and strong opinions about EVERYTHING. While they're super passionate (and vocal), their hardcore perspective probably doesn't match your broader player base. Listen, but don't let them drive.
  • The Regulars: These players are gold. They hop in consistently but haven't reached that “obsessive” stage. When they talk, you should definitely listen - they're your sustainable player base and will be the majority.
  • The Quick Quitters: Players who bounce fast might just not be your target audience. Their first impressions matter, sure, but don't rebuild your game around them unless you're seeing massive drop-off.

Remember - the loudest voices in your Discord aren't always right. The key is matching what players say with what they actually do.

Actions > Words

Instead of jumping on every feature request or complaint, pay attention to:

  • Patterns in how your community actually plays
  • The gap between what players say they want vs what they engage with
  • Hard data showing real engagement

Data Is Your Friend

The real gold comes from combining player feedback with actual metrics. Here's what you should track:

  • Retention at Different Stages: Where do players stick around? Where do they quit? Match this against feedback to figure out why.
  • Session Length: Break it down by game area. Long sessions usually mean you're doing something right, regardless of what players say.
  • Progress Speed: Watch where players slow down or get stuck. These friction points often highlight design issues players may not articulate clearly.
  • Community Stats: Don't forget about your quiet players - silence could mean they're happy... or totally frustrated and don’t event want to bother joining your Discord to complain.
  • Purchase Patterns: For F2P games, understand buying behaviors but remember - whales are important but shouldn't dictate everything.

You Can't Make Everyone Happy

When feedback conflicts (and it will), stick to your vision. Ask yourself:

  • Vision Check: Does this feedback actually fit what we're trying to build?
  • Player Impact: Will these changes help our core players, or just the vocal minority?
  • Future-Proofing: Is this sustainable for where we want to take the game?

Have a System

To handle feedback effectively, you need a process:

  • Sort It Out: Have a clear way to categorize and prioritize feedback based on impact and alignment with your vision
  • Balance Sheet: Create a roadmap mixing quick wins with bigger strategic improvements (bonus points for making it public!)
  • Test Everything: Roll out changes gradually through A/B testing to validate they actually work
  • Keep Talking: Be transparent with your community about decisions, even when they might not like them

Communication is Key

How you talk about changes is just as important as the changes themselves.

  • Get Ahead of It: Announce big changes early so players can prepare
  • Explain Yourself: Share the thinking behind decisions, especially unpopular ones
  • Show Your Work: When it makes sense, share the data that led to your decision
  • Stay Connected: Reference specific community concerns to show you're listening, even if you're going a different direction

Where to Talk

  • Use Every Channel: Mix in-game notices, social posts, and community updates to reach different players
  • Time It Right: Think about when your players are actually online - no @everyones at 2am
  • Circle Back: After big changes, gather new feedback and share results to show you're committed to improvement

Remember: clear communication keeps trust even when you have to make tough calls.

Managing player feedback isn't about implementing every suggestion that hits your inbox. It's about strategically filtering what matters and acting on feedback that truly helps your game grow.

Understanding your different player groups, matching feedback with real data, and keeping those communication channels open lets you make smart calls that benefit your game long-term.

Sometimes the best way to serve your players is to say "no" to their requests - just make sure you explain why.

- Devon

About Devon Thome

Words from the gaming world