Justin Horner

June 30, 2026

Review - Mastering Unreal Engine 5 Game Development with C++ Scripting

I've been working more in Unreal Engine 5 lately, and I discovered a post by Marco Secchi about a new book with Packt called Mastering Unreal Engine 5 Game Development with C++ Scripting that I had to read. I'm a huge fan of Marco's prior Unreal Engine books, and this one is no exception. In fact, this is exactly the resource I've been...
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December 17, 2025

Migrating to SDL3

Today I'm documenting my migration from SDL2 to SDL3, starting on Windows and then macOS and Linux. Installation Windows Since I keep the SDL include and lib files local to the msvs project for Windows, I downloaded SDL3-devel-3.2.8-VC.zip file from GitHub. I added the files to msvs\lib\sdl\include\SDL3\include and msvs\lib\sdl\lib\x86...
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