* Destroy objects Nodon (configure to the object you want to destroy, in this game's particular instance: sphere)
* Connect it to the Person nodon (in settings, change the action to "Punch", so your person is facing forward)
* Get a Button nodon, and connect it to the Person nodon
* Connect it to the Person nodon (in settings, change the action to "Punch", so your person is facing forward)
* Get a Button nodon, and connect it to the Person nodon