Kosta Canatselis

October 28, 2023

Battle in the Beyond: A Reflection as Launch Approaches

Hello everyone

As one of the product designers for "Battle in the Beyond" (BITB), I wanted to share some thoughts and reflections as we inch closer to our exciting launch.

Design Challenges with BITB

Every game has its set of challenges, and BITB was no exception. One area we felt had room for improvement was the onboarding and wallet experience. I won't sugarcoat it – it's not perfect. But remember, perfection is a journey, not a destination. We're aware of the limitations and are actively working on refining and enhancing the experience for our players. So, expect a more streamlined flow in the upcoming versions.


What Makes BITB Fun?

It's the community and unpredictability! The exhilarating rush of battling others and making connections, and the joy of unveiling new Illuvitars and Accessories together makes BITB a really fun experience. Not to forget the hours of shit-talking that will be had and the exciting reveal of the origins of the ethlizards, and their journey across dimensions.

Why BITB is Groundbreaking

The importance of BITB lies in its innovative approach to gaming. We're pioneering the integration of assets from one game into another. This cross-game asset functionality isn't just novel; it's the dawn of a new era in gaming. Imagine a world where your achievements in one game can benefit you in another, almost like a multiverse. That's the universe we're delving into with BITB.

What's on the Horizon?

While I can't spill all the beans, I can assure you that there's a lot in store for our players post-launch. We're actively gathering feedback, plotting new gamemodes, and looking to continuously evolve the game environment to keep things fresh and engaging. So, even after the MVP phase, BITB will be a living, evolving entity.

A Personal Note

On a more personal front, my journey with BITB was to bring it to its MVP (Minimum Viable Product). While I'll be stepping away from the project post-MVP (at least for the timebeing to focus on Illuvium Open Beta), the experience of crafting this game has been nothing short of amazing. The team has worked tirelessly for hours and hours to make it a fun experience for all. I'm immensely grateful for the opportunity and look forward to seeing where the team takes it next.

To all our players – thank you for your support, feedback, and enthusiasm. Here's to countless hours of intergalactic battles in the beyond. See you on the battlefield 😉

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