Libor Huspenina

July 3, 2024

The choice in software

Always two there are. No more, no less. Sith Lords and mobile operating systems, but let's leave Star Wars at bay for now. I dedicated over a decade to developing applications for Apple devices. It has its ups and downs. The AppStore approval process is a constant uphill battle. Calling Xcode an IDE is a gross overstatement, and the la...
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December 30, 2023

Architecture is not an import

There are too many architecture blog posts already, and I am guilty of writing a few myself here and there. The sheer number of such articles tells a story of its own: no one has the grand recipe for the one architecture superior to all others. It doesn't exist. (Also, everyone can write stuff on the Internet.) Some go even further and...
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November 18, 2022

For the long run

Imagine you're an architect, and your building starts to fall apart in the second year. Unthinkable. Yet this is the case for many software architectures. Why is that? Some developers focus on things that change fast instead of timeless principles. They seek to learn as many technologies as possible. Its value is much greater than buil...
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September 15, 2022

Yo, HEY!

Software is often dull. Futile. Other times it usurps you, preys on you, sells you, or attempts to make you addicted. User-centered, exciting, and profitable software often seems like long-lost magic. And then there's HEY with its message. The novel and romantic one, sent to awaken and revive an old decrepit technology. A completely ne...
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